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    HCI & Computer Graphics
    COMP3145
    Progress0 / 73 topics
    Topics
    1. The Human: Input-output channels2. Human memory3. Thinking, Reasoning, Problem solving4. Emotions and Individual differences5. Psychology and design of interacting systems6. The Computer: Text entry devices7. Positioning, Pointing, and drawing devices8. Display devices9. Devices for virtual reality and 3D interaction10. Physical controls, Sensors and special devices11. Paper printing and scanning12. Memory, Processing and networks13. The Interaction: Models of interaction14. Frameworks and HCI15. Ergonomics16. Interaction styles17. Elements of the WIMP interfaces18. Interactivity and Context of interaction19. Usability Paradigm and Principles: Introduction20. Paradigms for interaction21. Interaction Design Basics: What is design22. Process of design and User focus23. Navigation design24. Screen design and layout25. Iteration and prototyping26. HCI in Software Process: Software life cycle27. Usability engineering28. Iterative design and prototyping29. Design rationale30. Design rules and Guidelines31. Golden rules and heuristics32. HCI patterns33. Evaluation techniques and methods34. Task analysis35. Universal design36. User support systems37. Computer Supported Cooperative Work38. Groupware systems39. Implementation of synchronous groupware40. Ubiquitous computing41. History of Computer Graphics42. Graphics architectures and software43. Imaging and vision: Pinhole camera, Human vision, Synthetic camera44. Modeling vs. rendering45. OpenGL Architecture46. Displaying simple two-dimensional geometric objects47. Positioning systems and windowed environment48. Color perception and models49. RGB, CMY, HLS color models50. Color transformations51. Color in OpenGL: RGB and indexed color52. Input: Network environment and client-server computing53. Input measures: event, sample and request input54. Using callbacks and picking55. Affine transformations: translation, rotation, scaling, shear56. Homogeneous coordinates and concatenation57. Current transformation and matrix stacks58. Three Dimensional Graphics: Classical viewing59. Specifying views in 3D60. Affine transformation in 3D61. Projective transformations62. Ray tracing63. Shading: Illumination and surface modeling64. Phong shading model65. Polygon shading66. Rasterization: Line drawing via Bresenham's algorithm67. Clipping and polygonal fill68. BitBlt operations69. Hidden surface removal (z buffer)70. Discrete Techniques: Buffers71. Reading and writing bitmaps and pixel maps72. Texture mapping73. Compositing
    COMP3145›Paper printing and scanning
    HCI & Computer GraphicsTopic 11 of 73

    Paper printing and scanning

    3 minread
    547words
    Beginnerlevel

    Paper Printing and Scanning Devices

    These devices are output and input hardware used for converting digital information into physical form (printing) or physical information into digital form (scanning). They are essential in offices, education, design, and documentation systems.


    1. Paper Printing Devices

    Definition: Printing devices are hardware systems that produce a physical copy of digital data on paper. They convert text, graphics, or images from a computer into printed form.

    Key Features:

    • Print resolution (dpi – dots per inch)
    • Printing speed (pages per minute – ppm)
    • Color vs. monochrome printing
    • Paper size and handling

    Types of Printers

    a. Impact Printers

    Definition: Printers that physically strike the paper to produce an image.

    Examples:

    • Dot Matrix Printer
    • Daisy Wheel Printer

    Characteristics:

    • Can print on multipart forms
    • Noisy operation
    • Low-cost and durable

    Uses: Invoices, receipts, and industrial forms.


    b. Non-Impact Printers

    Definition: Printers that do not physically strike paper but use ink, toner, or laser technology.

    Examples:

    1. Inkjet Printer

      • Sprays tiny droplets of ink onto paper
      • High-quality color and photo printing
      • Slower speed, suitable for home/office
    2. Laser Printer

      • Uses toner and laser to produce images
      • Fast printing, high-quality text
      • Cost-effective for bulk printing
    3. Thermal Printer

      • Uses heat-sensitive paper
      • Common in receipts and labels

    c. Plotters

    Definition: Specialized printers for high-precision large drawings, like CAD designs or maps.

    Types:

    • Pen plotters
    • Inkjet plotters

    Used in engineering, architecture, and GIS applications.


    2. Paper Scanning Devices

    Definition: Scanning devices are hardware systems that convert physical documents or images into digital form. They allow computers to process, store, and manipulate paper-based content.

    Key Features:

    • Optical resolution (dpi)
    • Color depth
    • Scanning speed
    • Flatbed vs. sheet-fed capability

    Types of Scanners

    a. Flatbed Scanner

    Definition: A scanner with a flat glass surface where the document is placed, and a moving sensor reads the image.

    Features:

    • Can scan books, photographs, and irregular objects
    • High-quality scanning
    • Slower for multiple pages

    b. Sheet-fed Scanner

    Definition: A scanner that feeds pages automatically for scanning multiple sheets quickly.

    Features:

    • High-speed scanning
    • Ideal for offices and bulk document digitization

    c. Handheld Scanner

    Definition: Portable scanner manually moved across a document or image.

    Features:

    • Portable, flexible
    • Lower resolution than flatbed scanners
    • Useful for books, receipts, or field work

    d. Drum Scanner

    Definition: High-resolution scanner that uses a photomultiplier tube to capture images from transparent or reflective originals.

    Use: Professional graphic design, publishing, and photography.


    e. 3D Scanner

    Definition: Scanners that capture the shape and surface details of physical objects to create 3D digital models.

    Used in engineering, VR/AR, medical imaging, and gaming.


    Relevance in HCI

    • Printing allows users to produce tangible outputs for communication, documentation, and design.
    • Scanning allows digital capture of real-world information, enabling editing, sharing, archiving, and further computation.
    • Both devices enhance workflow efficiency and human-computer interaction by bridging digital and physical worlds.
    • Specialized devices (plotters, 3D scanners) support high-precision design, engineering, and creative tasks.

    Summary Table

    Device Type Examples Purpose / Use
    Impact Printers Dot matrix, Daisy wheel Multipart forms, receipts
    Non-Impact Printers Inkjet, Laser, Thermal Text, photo, office printing
    Plotters Pen plotters, Inkjet plotters CAD, maps, large-scale graphics
    Flatbed Scanner Epson, Canon scanners Books, photos, documents
    Sheet-fed Scanner Fujitsu, Brother Bulk document scanning
    Handheld Scanner Portable scanners Receipts, field documents
    Drum Scanner High-end graphics scanners Publishing, photography
    3D Scanner Artec, Matterport 3D modeling, VR/AR, medical
    Previous topic 10
    Physical controls, Sensors and special devices
    Next topic 12
    Memory, Processing and networks

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      Reading Stats
      Est. reading time3 min
      Word count547
      Code examples0
      DifficultyBeginner