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    HCI & Computer Graphics
    COMP3145
    Progress0 / 73 topics
    Topics
    1. The Human: Input-output channels2. Human memory3. Thinking, Reasoning, Problem solving4. Emotions and Individual differences5. Psychology and design of interacting systems6. The Computer: Text entry devices7. Positioning, Pointing, and drawing devices8. Display devices9. Devices for virtual reality and 3D interaction10. Physical controls, Sensors and special devices11. Paper printing and scanning12. Memory, Processing and networks13. The Interaction: Models of interaction14. Frameworks and HCI15. Ergonomics16. Interaction styles17. Elements of the WIMP interfaces18. Interactivity and Context of interaction19. Usability Paradigm and Principles: Introduction20. Paradigms for interaction21. Interaction Design Basics: What is design22. Process of design and User focus23. Navigation design24. Screen design and layout25. Iteration and prototyping26. HCI in Software Process: Software life cycle27. Usability engineering28. Iterative design and prototyping29. Design rationale30. Design rules and Guidelines31. Golden rules and heuristics32. HCI patterns33. Evaluation techniques and methods34. Task analysis35. Universal design36. User support systems37. Computer Supported Cooperative Work38. Groupware systems39. Implementation of synchronous groupware40. Ubiquitous computing41. History of Computer Graphics42. Graphics architectures and software43. Imaging and vision: Pinhole camera, Human vision, Synthetic camera44. Modeling vs. rendering45. OpenGL Architecture46. Displaying simple two-dimensional geometric objects47. Positioning systems and windowed environment48. Color perception and models49. RGB, CMY, HLS color models50. Color transformations51. Color in OpenGL: RGB and indexed color52. Input: Network environment and client-server computing53. Input measures: event, sample and request input54. Using callbacks and picking55. Affine transformations: translation, rotation, scaling, shear56. Homogeneous coordinates and concatenation57. Current transformation and matrix stacks58. Three Dimensional Graphics: Classical viewing59. Specifying views in 3D60. Affine transformation in 3D61. Projective transformations62. Ray tracing63. Shading: Illumination and surface modeling64. Phong shading model65. Polygon shading66. Rasterization: Line drawing via Bresenham's algorithm67. Clipping and polygonal fill68. BitBlt operations69. Hidden surface removal (z buffer)70. Discrete Techniques: Buffers71. Reading and writing bitmaps and pixel maps72. Texture mapping73. Compositing
    COMP3145›Navigation design
    HCI & Computer GraphicsTopic 23 of 73

    Navigation design

    3 minread
    452words
    Beginnerlevel

    1. What is Navigation Design?

    Definition: Navigation design is the process of structuring, organizing, and presenting paths and options in a system so that users can easily move through information, pages, or functionality to achieve their goals.

    Key Idea: Navigation is about helping users know where they are, where they can go, and how to get there efficiently.


    2. Importance of Navigation Design

    • Reduces user confusion and frustration
    • Improves efficiency and speed in completing tasks
    • Enhances learnability and memorability of the system
    • Supports user control and orientation
    • Improves overall usability and satisfaction

    3. Principles of Good Navigation Design

    1. Clarity:

      • Navigation options should be easily understood.
      • Example: Clear menu labels like “Settings” instead of vague terms like “Options.”
    2. Consistency:

      • Navigation patterns should be consistent across pages/screens.
      • Example: Keeping the main menu in the same location on all screens.
    3. Feedback and Orientation:

      • Users should always know their current location.
      • Example: Highlight the current page in the menu or provide breadcrumb trails.
    4. Simplicity:

      • Avoid overloading users with too many choices.
      • Example: Use hierarchical menus or progressive disclosure.
    5. Flexibility:

      • Provide multiple ways to reach the same destination.
      • Example: Search bar, navigation menu, and quick links.
    6. Predictability:

      • Users should predict the outcome of selecting an option.
      • Example: “Contact Us” should clearly lead to a contact form or information page.
    7. Accessibility:

      • Ensure navigation works for all users, including those with disabilities.
      • Example: Keyboard navigation and screen-reader-friendly menus.

    4. Navigation Structures

    1. Hierarchical (Tree) Structure:

      • Information is organized in a top-down hierarchy.
      • Example: Website menus with main categories and subcategories.
    2. Linear Structure:

      • Users move step by step, often in a sequence.
      • Example: Online forms, checkout processes.
    3. Web / Network Structure:

      • Users can jump freely between interconnected nodes.
      • Example: Wikipedia links, social media networks.
    4. Matrix / Grid Structure:

      • Allows multi-dimensional navigation.
      • Example: Product filters on e-commerce sites (brand, price, category).
    5. Composite / Mixed Structure:

      • Combines multiple structures for flexibility.
      • Example: Modern websites with hierarchical menus plus search and tags.

    5. Navigation Design Components

    • Menus: Horizontal, vertical, dropdown, hamburger menus
    • Links: Text links, buttons, icons
    • Breadcrumbs: Show the path from homepage to current page
    • Tabs: Divide content into categories
    • Search Functionality: Helps users jump directly to desired content
    • Pagination / Scrolling: Helps users move through large content efficiently

    6. Best Practices

    • Keep the main navigation simple and visible
    • Group related items logically
    • Use descriptive labels
    • Provide feedback on actions (e.g., highlighting current page)
    • Ensure navigation works on all devices (responsive design)
    • Use visual cues like icons, colors, or typography to aid orientation

    Key Takeaways

    • Navigation design is critical for usability and user satisfaction.
    • Good navigation makes the system learnable, efficient, and error-resistant.
    • Effective navigation combines structure, clarity, feedback, and flexibility.
    Previous topic 22
    Process of design and User focus
    Next topic 24
    Screen design and layout

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      Reading Stats
      Est. reading time3 min
      Word count452
      Code examples0
      DifficultyBeginner