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    COMP3145

    HCI & Computer Graphics

    Progress0 / 73 done
    Topics73
    1Input-output channels2Human memory3Thinking, Reasoning, Problem solving4Emotions and Individual differences5Psychology and design of interacting systems
    6Text entry devices7Positioning, Pointing, and drawing devices8Display devices9Devices for virtual reality and 3D interaction10Physical controls, Sensors and special devices11Paper printing and scanning12Memory, Processing and networks
    13Models of interaction14Frameworks and HCI15Ergonomics16Interaction styles17Elements of the WIMP interfaces18Interactivity and Context of interaction
    19Introduction20Paradigms for interaction
    21What is design22Process of design and User focus23Navigation design24Screen design and layout25Iteration and prototyping
    26Software life cycle27Usability engineering28Iterative design and prototyping29Design rationale30Design rules and Guidelines31Golden rules and heuristics32HCI patterns33Evaluation techniques and methods34Task analysis35Universal design36User support systems37Computer Supported Cooperative Work38Groupware systems39Implementation of synchronous groupware40Ubiquitous computing41History of Computer Graphics42Graphics architectures and software
    43Pinhole camera, Human vision, Synthetic camera44Modeling vs. rendering45OpenGL Architecture46Displaying simple two-dimensional geometric objects47Positioning systems and windowed environment48Color perception and models49RGB, CMY, HLS color models50Color transformations
    51RGB and indexed color
    52Network environment and client-server computing
    53event, sample and request input54Using callbacks and picking
    55translation, rotation, scaling, shear56Homogeneous coordinates and concatenation57Current transformation and matrix stacks
    58Classical viewing59Specifying views in 3D60Affine transformation in 3D61Projective transformations62Ray tracing
    63Illumination and surface modeling64Phong shading model65Polygon shading
    66Line drawing via Bresenham's algorithm67Clipping and polygonal fill68BitBlt operations69Hidden surface removal (z buffer)
    70Buffers71Reading and writing bitmaps and pixel maps72Texture mapping73Compositing
    2 min read
    Topic 37 of 73
    Topic Study Note Illustration
    37

    Computer Supported Cooperative Work

    Definition: CSCW refers to the study and design of computer-based systems that help people work together collaboratively , supporting communication, coordination, and cooperation among individuals or groups.

    1. What is Computer Supported Cooperative Work (CSCW)?

    Definition: CSCW refers to the study and design of computer-based systems that help people work together collaboratively, supporting communication, coordination, and cooperation among individuals or groups.

    Key Idea: CSCW focuses on how technology can enhance group work, whether users are in the same location (co-located) or remote (distributed), by facilitating interaction and collaboration.


    2. Purpose of CSCW

    • Support collaborative tasks across individuals and teams
    • Enhance communication, coordination, and shared understanding
    • Enable distributed teamwork regardless of time and location
    • Improve productivity, efficiency, and decision-making
    • Provide tools for synchronous and asynchronous collaboration

    3. Components of CSCW Systems

    CSCW systems typically include tools for:

    1. Communication

      • Supports exchange of information between team members
      • Examples: Email, instant messaging, video conferencing, chat systems
    2. Coordination

      • Helps organize tasks, schedules, and workflows
      • Examples: Shared calendars, project management software, workflow systems
    3. Collaboration

      • Allows multiple users to work together on shared artifacts
      • Examples: Google Docs, collaborative design tools, shared whiteboards
    4. Awareness

      • Provides information about others’ activities, availability, and contributions
      • Examples: Presence indicators, activity feeds, version history

    4. Types of CSCW

    A. Synchronous Collaboration

    • Users interact in real-time
    • Examples: Video conferencing, instant messaging, shared drawing boards

    B. Asynchronous Collaboration

    • Users interact at different times
    • Examples: Email, discussion forums, shared document editing

    C. Co-located Collaboration

    • Team members work together in the same physical space
    • Example: Interactive tabletop systems, shared whiteboards

    D. Remote Collaboration

    • Team members work from different locations
    • Examples: Cloud-based collaboration tools, virtual meeting platforms

    5. Design Considerations for CSCW Systems

    1. Usability: Easy to learn and use for all participants
    2. Awareness Support: Keep users informed about others’ actions
    3. Coordination Mechanisms: Efficient task assignment, scheduling, and conflict resolution
    4. Communication Support: Multiple channels for interaction
    5. Flexibility: Support both synchronous and asynchronous collaboration
    6. Security and Privacy: Protect shared information and communications

    6. Benefits of CSCW

    • Increased productivity: Multiple users can contribute simultaneously
    • Enhanced decision-making: Shared knowledge and perspectives improve outcomes
    • Time and cost savings: Collaboration across distances without physical meetings
    • Knowledge sharing: Centralized repositories and shared work artifacts
    • Innovation: Facilitates brainstorming and collaborative problem-solving

    7. Examples of CSCW Systems

    • Google Workspace: Shared documents, spreadsheets, calendars
    • Microsoft Teams / Slack: Communication and project coordination
    • Trello / Asana: Task management and workflow coordination
    • Zoom / Cisco Webex: Real-time video collaboration
    • Figma / Miro: Collaborative design and whiteboarding tools

    Key Takeaways

    • CSCW focuses on supporting cooperative work through computer systems.
    • It addresses communication, coordination, collaboration, and awareness among users.
    • CSCW systems can be synchronous/asynchronous and co-located/remote.
    • Effective CSCW design improves productivity, decision-making, and user satisfaction in collaborative environments.
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    User support systems
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    Groupware systems

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